583 - Vanillish
Type | Ability | |
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(1) Snow Cloak (2) Ice Body (HA) Weak Armor |
Evolutions
![]() Vanillite | Level 29 | ![]() Vanillish | Level 47 | ![]() Vanilluxe |
Defenses
Immune | 0.25x Resist | 0.5x Resist | Neutral | 2x Weak | 4x Weak |
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Stats
HP | ATK | DEF | SPA | SPD | SPE | BST |
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51 | 65 | 65 | 80 | 75 | 59 | 395 |
Level Up Moves
Level | Name | Power | Accuracy | PP | Type | Damage Class | Effect |
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1 | Astonish | 35 | 100 | 15 | ![]() |
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Priority: 0. Has a 30% chance to make the target flinch. |
1 | Charm | None | 100 | 20 | ![]() |
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Priority: 0. Lowers the target's Attack by two stages. |
1 | Harden | None | None | 30 | ![]() |
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Priority: 0. Raises the user's Defense by one stage. |
1 | Hail | None | None | 10 | ![]() |
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Priority: 0. Changes the weather to hail for five turns, during which non-ice Pokémon are damaged for 1/16 their max HP at the end of every turn. |
4 | Icicle Spear | 25 | 100 | 30 | ![]() |
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Priority: 0. Hits 2–5 times in one turn. Has a 3/8 chance each to hit 2 or 3 times, and a 1/8 chance each to hit 4 or 5 times. Averages to 3 hits per use. |
7 | Swift | 60 | None | 20 | ![]() |
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Priority: 0. Ignores accuracy and evasion modifiers. |
10 | Water Pulse | 60 | 100 | 20 | ![]() |
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Priority: 0. Has a 20% chance to confuse the target. |
12 | Powder Snow | 40 | 100 | 25 | ![]() |
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Priority: 0. Has a 10% chance to freeze the target. |
14 | Ice Shard | 40 | 100 | 20 | ![]() |
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Priority: 1. Inflicts regular damage. |
17 | Mirror Shot | 65 | 85 | 10 | ![]() |
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Priority: 0. Has a 30% chance to lower the target's accuracy by one stage. |
20 | Icy Wind | 55 | 95 | 15 | ![]() |
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Priority: 0. Has a 100% chance to lower the target's Speed by one stage. |
23 | Disarming Voice | 40 | None | 15 | ![]() |
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Priority: 0. Ignores accuracy and evasion. |
26 | Ally Switch | None | None | 15 | ![]() |
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Priority: 2. User switches position on the field with the friendly Pokémon opposite it. If the user is in the middle position in a triple battle, or there are no other friendly Pokémon, this move will fail. |
29 | Aurora Beam | 75 | 100 | 20 | ![]() |
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Priority: 0. Has a 10% chance to lower the target's Attack by one stage. |
32 | Uproar | 90 | 100 | 10 | ![]() |
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Priority: 0. User is forced to use this move for 2–5 turns, selected at random. No Pokemon can sleep during the effect of this move. |
36 | Natural Gift | None | 100 | 15 | ![]() |
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Priority: 0. Power and type are determined by the user's held berry. The berry is consumed. If the user is not holding a berry, this move will fail. |
40 | Refresh | None | None | 20 | ![]() |
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Priority: 0. Removes a burn, paralysis, or poison from the user. |
44 | Acid Armor | None | None | 20 | ![]() |
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Priority: 0. Raises the user's Defense by two stages. |
48 | Frost Breath | 50 | 90 | 10 | ![]() |
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Priority: 0. Always scores a critical hit. |
52 | Rapid Spin | 50 | 100 | 40 | ![]() |
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Priority: 0. Removes leech seed from the user, frees the user from bind, clamp, fire spin, magma storm, sand tomb, whirlpool, and wrap, and clears spikes, stealth rock, and toxic spikes from the user's side of the field. If this move misses or has no effect, its effect doesn't activate. |
56 | Extrasensory | 80 | 100 | 15 | ![]() |
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Priority: 0. Has a 10% chance to make the target flinch. |
60 | Haze | None | None | 30 | ![]() |
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Priority: 0. Removes stat, accuracy, and evasion modifiers from every Pokémon on the field. |
TM Moves
Machine | Name | Power | Accuracy | PP | Type | Damage Class | Effect |
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TM10 | Hidden Power | 60 | 100 | 15 | ![]() |
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Priority: 0. Power and type depend upon user's IVs. Power can range from 30 to 70. |
TM12 | Taunt | None | 100 | 20 | ![]() |
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Priority: 0. Target is forced to only use damaging moves for the next 3–5 turns, selected at random. |
TM13 | Ice Beam | 90 | 100 | 10 | ![]() |
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Priority: 0. Has a 10% chance to freeze the target. |
TM14 | Blizzard | 110 | 70 | 5 | ![]() |
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Priority: 0. Has a 10% chance to freeze the target. During hail, this move has 100% accuracy. |
TM16 | Light Screen | None | None | 30 | ![]() |
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Priority: 0. Reduces damage from special attacks by half for five turns. In double battles, the reduction is 1/3. |
TM17 | Protect | None | None | 10 | ![]() |
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Priority: 4. No moves will hit the user for the remainder of this turn. If the user is last to act this turn, this move will fail. Success rate drops by 1/2 on successive attempts. |
TM18 | Rain Dance | None | None | 5 | ![]() |
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Priority: 0. Changes the weather to rain for five turns, during which water moves inflict 50% extra damage, and fire moves inflict half damage. |
TM21 | Frustration | None | 100 | 20 | ![]() |
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Priority: 0. Power increases inversely with happiness, given by (255 - happiness) * 2 / 5 , to a maximum of 102. Power bottoms out at 1. |
TM27 | Return | None | 100 | 20 | ![]() |
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Priority: 0. Power increases with happiness, given by happiness * 2 / 5 , to a maximum of 102. Power bottoms out at 1. |
TM32 | Dazzling Gleam | 80 | 100 | 10 | ![]() |
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Priority: 0. Inflicts regular damage. |
TM42 | Facade | 70 | 100 | 20 | ![]() |
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Priority: 0. If the user is burned, paralyzed, or poisoned, this move has double power. |
TM44 | Rest | None | None | 10 | ![]() |
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Priority: 0. User falls to sleep for two turns, replacing any existing non-volatile status ailments, and immediately regains all its HP. |
TM6 | Toxic | None | 90 | 10 | ![]() |
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Priority: 0. Badly poisons the target. Never misses when used by a poison-type Pokémon. |
TM64 | Explosion | 250 | 100 | 5 | ![]() |
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Priority: 0. User faints, even if the attack fails or misses. Inflicts regular damage. |
TM66 | Power Gem | 90 | 100 | 10 | ![]() |
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Priority: 0. 10% chance to drop opponents Sp. Def by one stage |
TM7 | Hail | None | None | 10 | ![]() |
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Priority: 0. Changes the weather to hail for five turns, during which non-ice Pokémon are damaged for 1/16 their max HP at the end of every turn. |
TM79 | Frost Breath | 50 | 90 | 10 | ![]() |
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Priority: 0. Always scores a critical hit. |
TM90 | Substitute | None | None | 10 | ![]() |
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Priority: 0. Transfers 1/4 the user's max HP into a doll that absorbs damage and causes most negative move effects to fail. |
TM91 | Flash Cannon | 90 | 100 | 10 | ![]() |
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Priority: 0. Has a 10% chance to lower the target's Special Defense by one stage. |
Tutor Moves
Name | Power | Accuracy | PP | Type | Damage Class | Effect | |
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Tutor | Signal Beam | 75 | 100 | 15 | ![]() |
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Priority: 0. Has a 10% chance to confuse the target. |
Tutor | Uproar | 90 | 100 | 10 | ![]() |
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Priority: 0. User is forced to use this move for 2–5 turns, selected at random. No Pokemon can sleep during the effect of this move. |
Tutor | Magic Coat | None | None | 15 | ![]() |
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Priority: 4. The first non-damaging move targeting the user this turn that inflicts major status effects, stat changes, or trapping effects will be reflected at its user. defog, memento, and teeter dance are not reflected. attract, flatter, gastro acid, leech seed, swagger, worry seed, and yawn are reflected. This move cannot be copied by mirror move. |
Tutor | Magnet Rise | None | None | 10 | ![]() |
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Priority: 0. For five turns, the user is immune to ground moves. If the user is under the effect of ingrain or has levitate, this move will fail. This effect is temporarily disabled by and cannot be used during gravity. This effect is passed on by baton pass. |
Tutor | Iron Defense | None | None | 15 | ![]() |
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Priority: 0. Raises the user's Defense by two stages. |
Tutor | Icy Wind | 55 | 95 | 15 | ![]() |
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Priority: 0. Has a 100% chance to lower the target's Speed by one stage. |
Tutor | Snore | 50 | 100 | 15 | ![]() |
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Priority: 0. Only usable if the user is sleeping. Has a 30% chance to make the target flinch. |
Tutor | Sleep Talk | None | None | 10 | ![]() |
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Priority: 0. Only usable if the user is sleeping. Randomly selects and uses one of the user's other three moves. Use of the selected move requires and costs 0 PP. |
Encounter Locations
Location | Level | Spawn Percent | ||
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Dragonspiral Tower | Winter | Dark Grass (Doubles) | 67 | 20.0 |
Dragonspiral Tower | Winter | Dark Grass (Doubles) | 68 | 20.0 |
Dragonspiral Tower | Winter | Grass | 63 | 20.0 |
Dragonspiral Tower | Winter | Grass | 64 | 20.0 |
Giants Chasm | Entrance Cave | Cave | 53-56 | 10.0 |
Giants Chasm | Kyurems Cave | Cave | 53-56 | 10.0 |
Giants Chasm | Plasma Airship Area | Hidden Grotto | ?? | 1.0 |
Giants Chasm | Route 13 | Dark Grass (Doubles) | 54-58 | 5.0 |
Giants Chasm | Route 13 | Grass | 53-56 | 5.0 |
Twist Mountain | Ice Room | Cave | 66 | 5.0 |
Twist Mountain | Ice Room | Cave | 68 | 5.0 |